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Ghost of Tsushima Review
2020.09.26 20:42 DaftNeal88Ghost of Tsushima Review
Samurai media has been prevalent throughout popular culture for decades, mainly in the form of old folk tales and film, but very rarely do we get a more grounded interpretation of the elusive warriors and the bushido code in video games. The legend of the samurai, their honor and their diligence are ripe material for video games to explore in interesting and thoughtful ways, much in the way Akira Kurosawa explored the implications of tradition in changing times and the repercussions of the samurai’s stobborness in his countless classic films. Enter Ghost of Tsushima, the latest open world action game from Sucker Punch Studios, developers of the Sly Cooper and Infamous series previously. During the development of Ghost of Tsushima, Sucker Punch constantly sighted Kurosawa as an inspiration for their narrative and overall theme of the game, wanting to explore the way the samurai code both is an example to live by and how that example would be tested during the Mongol Invasion of Tsushima Island in 1274 AD. While Ghost of Tsushima has undeniable strengths and flashes of brilliance, it can’t overcome the fact that the narrative fails to live up to its lofty ambitions and that the open world activities often are too repetitive and meaningless for their own good. Ghost of Tsushima follows Jin Sakai, the last surviving samurai member of Clan Sakai, as he follows his uncle, Lord Shimura into battle with the Mongols as they begin to invade Tsushima Island. After being left for dead on the beach, Jin is saved by Yuna, a thief whose tactics while contrary to the samurai’s strict code of honor, is effective against the Mongols and their dissection of the samurai code. Together with a band of makeshift and old allies, Jin launches a full frontal assault against the Mongols and their leader Khotun Khan, hoping to rescue the kidnapped Lord Shimura. Along the way, Jin realizes that the old ways of the samurai will not be enough to defeat Khan and the Mongols and may have to break his lifelong oaths to save the people of Tsushima. He’ll also have to grapple with the fact that breaking his oaths can have dire consequences not only for him but the people of Tsushima. The game has obvious inspiration from the works of Akira Kurosawa and countless other samurai media, from Lone Wolf and Cub to even Rurouni Kenshin. However, the story of Ghost of Tsushima really falls flat in its admirable ambitions and themes because the narrative never adequately commentates on the nature of the samurai code and why Jin’s decision to break it is so devastating. Jin is a very one note character who has no interesting or dynamic personality throughout the game, making his decent into dishonorable tactics not as compelling as it could be. Lord Shimura often chastises Jin for his breaking of the samurai code, but never effectively articulates why breaking that code is so horrible. He often states it’s not the samurai way while never making an effective case of why the samurai way is the right thing to do. This routine continues as the game goes on with no real depth being added to the central thematic conflict, even as Jin does abhorrent and despicable acts against the Mongols. Had Jin, Lord Shimura, and Yuna had a more interesting dynamic together to discuss the implications of Jin’s actions and the samurai code as a whole, the story would have been much stronger and impactful. As it is though, we are left with characters that have one reaction to all the story events and repeat that same reaction with no interesting wrinkles or dimensions added throughout the entire running time. It also doesn’t help that the Mongols and Khotun Khan are very boring villains. All they want to do is pillage Tsushima, which granted fits with the historical narrative of the Mongol invasions of Asia, but if Khan had a more interesting backstory, personality, or even presence, the threat of the Mongols would have been much more fascinating to be a part of. Overall, Ghost of Tsushima aspires to be Kurosawa in terms of themes, but in execution really lacks the delicate touch of humanity, complexity or heart that would have made this narrative more compelling. As it stands, its a mediocre video game plot that could have been so much better than it is with more fine tuning and more compelling characters. Narrative issues aside, its undeniable how beautiful Ghost of Tsushima looks and feels. Tsushima Island is full of lush colors, gorgeous landscapes, and fascinating environmental details that make the entire island feel lived in and real. Some of the best moments of the game come from simply you riding your horse through the country side as the flowers brush against your noble steed and you face the burning landscape in front of you. The animation is also top notch, whether you engage in sword fighting, sneaking around enemy patrols, or constructing haikus in secluded areas. The soundtrack also evokes the classics of the samurai genre, with great biwa and shakuhachi instrumentals that really set the mood and tone for the game perfectly. Throughout the roughly 20-25 hour story campaign and through the side activities, as an audio and visual spectacle, Ghost of Tsushima is unquestionably a gorgeous game and one of the best looking games on the PS4 console. While you take the grand tour of Tsushima Island, you’ll be partaking in a lot of activities that should be familiar to anybody who’s played an open world action game in the past several years, from clearing out bandit camps, to completing side-quests and even finding rogue Mongol generals to defeat. You’ll even do some less traditional activities, such as following ever-present birds to hidden items and upgrades in the world and following foxes in order to upgrade your secondary abilities. As you play the game you’ll gain access to many different armors that give your character unique tactical advantages and gather resources to upgrade your armor and weapons. You’ll also gain access to charms, which allow you to add additional powers to your armor set, including recovering life when you kill enemies, which was my personal favorite. You’ll gain major and minor charms, and the numerous armor and charm combinations and tactics do allow you to customize Jin pretty effectively to become your own unique samurai wrecking ball throughout the world. In addition to traditional side quests, there are character specific quests that follow a unique story line, such as tracking the killers of Lady Masako’s family and the motive behind the horrible deeds. You’ll even encounter the legends of Tsushima quests, which tell a local legend and task you to find the elusive mysteries in order to learn new combat techniques and get more backstory to the residents and myths of Tsushima. In concept the side quests to a good job of making the island more fully realized, however the underlying gameplay mechanics make the side quests eventually unengaging and ultimately made me pass on most of them. As for the gameplay itself, you’ll mainly engage in mainly two activities; fighting Mongol soldiers with samurai sword combat and sneaking around enemy lines with dishonorable shadow tactics. The main problem with the gameplay is that the samurai combat is vastly more interesting to engage with than the stealth mechanics. The samurai combat is very cool and engaging, focusing on stance changes in order to effectively react to different enemies and take them out more efficiently. While I do wish you got a bigger move set that more distinctly differentiated each of the styles, the system is engaging and really forces you to pay attention to the enemy combinations and differentiate your tactics. You’ll also gain resolve points in a meter which is used to heal in combat and execute unique attacks, which do a good job of adding flair and depth to the combat, even though the game needed more unique moves and systems to use the resolve meter on. Jin will occasionally engage in one-on-one sword duels which are some of the most interesting battles in the game. Some of the enemy routines and attack patterns repeat too often for their own good, but the duels are very engaging from start to finish, including the final boss fight which story context notwithstanding, is a very good battle. Aside from the lack of unique moves, the major problem with the combat system is the lack of a lock-on feature. There were plenty of times I was swinging into thin air because I couldn’t’ effectively target the appropriate enemy, which caused some needless frustration particularly towards the end of the game as mobs of enemies engage in combat. The weapon selection interface is also very clunky, with different button combinations needed to select different arrow types and weapons, and it never felt seamless to engage with. Often times I would fumble around my controller trying to remember how to select a particular weapon only to get stabbed by an enemy from behind and lose my chance to use it. A simple weapon wheel would have made the selection of different weapons much easier and less cumbersome in the grand scheme of the game. I wish there were more unique mechanics and systems to the combat as well as moves to use resolve on and making the interface cleaner and easier to use, but overall I think the combat system is engaging and fun, even if it feels a bit limited in scope and execution. The stealth gameplay on the other hand is very route and unengaging by comparison. You’ll sneak past enemies to silently take them out, use poison darts, and other instruments to quietly dispatch the Mongols, but it never feels as interesting or as engaging as the swordplay. Part of the reason is that the enemy artificial intelligence is not at all dynamic nuanced. There were plenty of times I snuck to the side of the enemies for them to not notice me, allowing for easy takedowns that felt like routines more than carefully planned out tactics. When the samurai gameplay is as nuanced as it is with the stance changes and varied enemy types, going back to hiding in bushes and slowly creeping up on enemies loses a lot its appeal and engagement. If the stealth system had more varied tools or more layered enemy routines, such as in the Metal Gear Solid series, it would have been much more interesting to participate in. However, since there are numerous times throughout the game where stealth is encouraged due to enemy placements and numbers, the lack of engaging stealth mechanics really puts a damper on a lot of the open world side missions and story encounters. The mission design also feels very lacking in many aspects. There are way too many times you are asked to sneak into enemy camps, survey their tactics, and ride your horse to the next mission objective. The missions lack the depth in variety and uniqueness of personality to really engage with them in any meaningful way. Compare the objectives in this game to open world classics like The Witcher 3: Wild Hunt and The Legend of Zelda: Breath of the Wild, or even Super Mario Odyssey, and it quickly becomes apparent that Ghost of Tsushima has way too limited of a pool of mission types for the player to engage in. It also doesn’t help that the game still retains really outdated design choices that make no sense in today’s day and age. Why there are instant fail stealth missions still in 2020 is beyond comprehension to me. It was awful when The Order: 1886 subjected you to its terrible stealth missions and it stands out just as much here. While this game is much better than The Order: 1886 mainly because it actually gives you ways to engage in the stealth mechanics, these missions stand out as outdated and rudimentary in today’s gaming landscape. The legends of Tsuchima quests do the best job of varying up the mission objectives, such as having you track down blue flowers to lead to a mysterious island, or climbing up a mountain as the cold slowly drains your health away, but the main campaign and majority of side quests needed to shake things up considerably from the to do list of activities Jin engages in. At the end of the day, Ghost of Tsushima is a solid but noticeably flawed attempt to convey the legend of the samurai and the bushido code to the PS4. The heights to which the story aspires to climb are never fully realized or trekked and the gameplay and mission design feels unoptimized and too limited in scope in very prevalent ways. That being said, the beauty of the world, atmosphere of the game and the samurai sword combat really do help the player engage in the tale of Jin Sakai. There is a good foundation to build a more thoughtful and nuanced samurai game in the future from Sucker Punch Studios. I hope that the narrative writers learn how to engage the player’s emotions and the complexities of the samurai legacy more diligently and I hope the gameplay designers learn new ways to draw interest from the players besides repeating the same tired mission types repeatedly in the future though. That being said, Ghost of Tsushima is a good game and a fun way to indulge your inner samurai. I give Ghost of Tsushima 3.5 scenic haikus out of 5. https://preview.redd.it/g8h2ka5zejp51.jpg?width=1280&format=pjpg&auto=webp&s=1087b6f26acce3b714016bab7fe0bfa2f50f1fe7
2020.09.24 04:12 failed_damselThe next Skam remake
In your opinion what country would you like to have the next Skam remake? I know Skam is a particularly European show. Cuz it heavily deals with issues western countries are likely to tackle, but what about Asia or Africa? I would really love to see these characters be brought to life in a completely different setting than what the current remakes have (not saying that the remakes aren’t unique, they have they’re charms too). What do you think?
2020.09.23 13:33 NSGTAXINow travel hassle-free from Shimla to Chandigarh
WHY WE ARE THE WORTHIEST CAB SERVICE FOR TRAVEL IN INDIA? NSG TAXI is repeatedly focusing on existing and remaining as India's finest taxi service provider for One way taxi service, Outstation cab service, Intercity cab service with a driver. NSG TAXI is the best cab service for car hire. NSG TAXI is most reasonable in most cities. Because we believe in keeping the margin low as compare to our competitors and ensure that the quality of service will never be low to always keep our ranking high as well as we ensure that our drivers always reach on time. At the time of hiring drivers for our taxi, we ensure to look at their license and their qualifications to reach our quality bar. We also support continuous Coaching to our drivers. But the important point is we try to be the best with our services of customer support. NSG TAXI has remarkable reviews on Google. NSG TAXI was introduced with the motive of serving people at reasonable rates. CHANDIGARH TO SHIMLA WITH US The driving gap between Shimla and Chandigarh is around 114 km. It takes around 3 to 3 and half hours to arrive at Chandigarh through a taxi. The well-constructed highways and peaceful glimpses make this a fascinating and pleasant road trip. The smooth roads and quiet view make this a mesmerizing and enjoyable journey. The mountainous land and elevated roads become a reason for a little inconvenience, but the beauty of the north will make you forget about the hassle to reach there. One can take NH 5 to reach because it is the fastest route. There are many places to have some food in between the journey such as dhabhas, cafe, hotels as well as many beautiful places to visit and there is no shortage of petrol pump in between the journey there is ample amount of petrol pump in the way so, no need to worry about that and WE PROVIDE ONE WAY AND ROUND TRIP ALSO. PLACES YOU MUST VISIT IN CHANDIGARH WITH US ·ROSE GARDEN This beautiful place exists in sector 16. Rose Garden is a blooming exhibition that displays around 825 types of beautiful flowers and 32,500 types of trees and pharmaceutics shrubs. Many people know this place by the name Zakir Hussain Rose Garden. Charming variety of flowers making it quite famous among tourists and environment devotees. In Asia, it is the biggest garden with a huge variety of roses. ·ROCK GARDEN This beautiful place exists in sector 1. The Rock Garden is grand in the open-air exhibit that demonstrates statues made from city and manufacturing wastes. Many people call this garden as Nek Chand's Rock Garden. Because statues in the rock garden are designed and accomplished by Nek Chand. It has around 5000 statues made from waste. Tourists must visit the rock garden to see how talented Indians are they made the best out of waste. ·GOVERNMENT MUSEUM AND ART GALLERY Government Museum and Art Gallery in Chandigarh are wonderful museums in India. Formed in August 1947, the foundation is known for its collection of pictures, artifacts, and sculptures. Furthermore, its exceptional structure which was formed by Le Corbusier. The objective of this foundation is to inspire gratitude inserted in art and take it close to the activities of people through an understanding of its rich collection and creative programs. Built in the middle of the town, it provides the scene of the Shivalik ranges in the background. Visiting this place provides you detailed philosophy. ·TERRACED GARDEN The Terraced Gardens of Chandigarh is a well-known and amazing tourist allure that is situated in Sector 33. The charm and liveliness of which draws the attention of visitors from not only local and neighboring areas but from all over the country. The energy of the flowers is stunning, and people who come to see the Terraced Gardens always leave with a huge smile of satisfaction on their faces. This garden is the perfect place for environment lovers and travelers, to enjoy an interesting day in Chandigarh in the orbit of mother nature, and to relish the much-required relaxation from the everyday boring routine. This garden is well-known among teenagers and couples, who want to appreciate little time of soothing silence. The Terraced Gardens also organize the Chrysanthemum Flowers Show, which is held every year in form of a carnival of these flowers on a huge ratio. This is reasonably yet one more reason why the attractiveness stays to be so well-known among the people, and why it doubtless shall not be forgotten during the tour of Chandigarh. ·THUNDER ZONE The Thunder Zone Amusement and Water Park is an eye-catching place for any tourist, this place is suitable for the people of any age groups and gives them interesting and miraculous rides to enjoy. This place is doubtless one of the most alluring amusement parks. It is established on 15 May in 2002. Situated just 13 kilometers away from the center of the city, it covers over a total land of 11 acres. Thunder Zone provides you many fabulous amusement rides, water waves, and slides for the enjoyment of people, it has four big swimming pools in the water park; and the delightful green lawns provide you the perfect background for clicking some dazzling photographs after an enjoyable day. This is the reason you must visit the amusement park, and experience a carefree and cheerful day away from the daily routine, problems, and headache of daily life. The above mentioned are just five places to give you an idea about the beauty of Chandigarh. But there are many more places you can visit with us such as Sukhna Lake, Pinjore Garden, Shanti Kunj, The Capitol, Fun city, International Dolls Museum, Botanical gardens, Bougainvillea, Nangal wetland, Garden of Fragrance, Leisure valley, Children Traffic Park, Hibiscus Garden, forest reserve, Topiary Park, Punjab Kala Kendra, Museum of the Evolution of Life, Fitness Trails, National Gallery of Portraits and many more. All you need is to hire NSG TAXI and make your travel hassle free.
2020.09.22 13:44 LittleBlueCubesI'm loving PES 2021!
Just wanted to share how much I enjoy PES 2021. I'm an offline player - by that I don't mean master league or BAL, not even offline competitions. All I play is exhibition matches (with 'random form arrows') - mostly from the upcoming games over the weekend across various leagues. I play on manual passing and basic through pass / shooting. I was only expecting a transfer update in PES 2021 and I was ready to pay for it. The question of whether to buy PES 2021 just didn't even cross my mind. PES is the most played game in my consoles ever since I owned my first console. Every year, if I were to calculate the value of PES based on number of hours of play per dollar, it beats all the other games put together. So PES 2021. I went with no expectations. The chatter in the few days leading up to the release said there will be some tweaks. I was expecting those tweaks to be some unnoticeable changes. Turned out that the tweaks they have made have had a significant improvement in the gameplay experience. I don't do skills moves. The only time I hit the right stick is to turn off live updates (as I have updated the squads with recent transfers). For me, the freedom to dribble and the smoothness of the movement alone is a big win. As I don't do skill moves, I depend on slight change in direction while dribbling and that works like a charm. And now, faster players when the get the ball at the right moment, can absolutely leave their chasers for dead. And I love that. Despite this, the game has not become a speed fest. Good job by Konami in maintaining this balance. The animations are certainly smoother now. Just play a game of 2020 if you doubt this. Or perhaps it's the changes to the animations that have freed the players in making the dribbling easier. One of my issues with 2020 was how difficult it becomes to shield and hold the ball. I may not be the best pes gamer but when I play with a capable player, I'd expect them not to lose the ball so easily. Now in 2021, I can properly shield the ball. I'll keep the ball and I won't be hurried. This has made a huge improvement in my gameplay experience (read this in conjunction with the game length I talk about later). The graphics have certainly improved. Earlier, I had preferences like night games in certain stadiums and day games in certain others (very few actually). Especially the day games, I just couldn't figure out how to get them to look best. Particularly if there are shadows on the pitch, it was torturous on the eyes. In PES 2021, they seem to have done something about the contrast and colour of the pitch, perhaps because they have tweaked the lighting. It's sharper and nicer. No changes in the sound department, at least nothing to drive home about. The soundtracks of 2020 was way better for sure. I anyway play with Italian or French commentary (as I don't understand either of these languages) so I get the adrenaline of the commentators without having to be annoyed by them repeating the lines. By the way I paid double the price for PES 2021 and I'm still so pumped about the game. This is what happened. I had pre-ordered and downloaded the game only to find that I had done that on the Asia PSN which meant the commentary languages are the Asian languages apart from English. But I wanted Italian, French, Spanish and Portuguese commentary. So I went to the UK PSN and bought the game again and deleted the Asian edition from my library. The menu design of 2021 are an abomination for a game of this day and age. But it's okay. It's a minor annoyance. Honestly I thought the only difference between PES 2020 and PES 2021 will only be the menu. True to Konami, they've left the menu untouched and changed the game play. At least the loading times seem to be shorter than before. While they were doing these small tweaks, they could have also touched on some of the camera angles. But they haven't. Oh wait, they have changed the vertical camera angle a little bit. Perhaps it seems the camera is slightly drawn further behind so you can see more of the pitch and action. I'm still not winning a lot of games or scoring a lot of goals. Hence I'm on professional difficulty on manual passing and it's a good enough challenge for me. I'm playing longer games such as 20 min-games to give myself enough time to soak into the manual passing gameplay and play at my pace. The games are extremely enjoyable no matter the result. For any offline gamers that are unable to make the breakthrough with manual passing, my advice would be to play really long games - 15/20 min games. Then you will see the manual passing becoming part of your muscle memory. Even otherwise, you'd at least a very enjoyable gaming experience. PES 2021 is more than what I want for my football gaming fix. And this can easily go the distance unless Konami ends up disrupting the current balance through the numerous data packs that will follow. As much as I'm looking forward to the PES 2022 on PS5, I'm thoroughly enjoying PES 2021. Yes, there are a million threads on the shortcomings of this game, fortunately, those threads or those issues don't deter me from enjoying this game. Joys of being an offline gamer that loves PES unconditionally :)
2020.09.22 10:52 kaylinphamWhy We Fall In Love With Hoi An
Hoi An has been always a famous destination for everyone who visits Vietnam. Its narrow streets, wooden antique houses and shops, tiled roof covered with moss are not the only glamour. This is one of the first city in Vietnam restricts motorbike and other vehicles from going into the town, and the only place that takes care of its image by forcing every shop owners to dangle lanterns from their facades. While making a Hoi An hotel booking, make sure you chose a hotel in the city central, then you are just one step to heaven! We don’t need 13 seasons why we love the charming Hoi An. Only the following 5 things are enough to make us fall for this UNESCO World Heritage Site. Hoi An Ancient Town and its glory history Hoi An was a harbor city, known as FaiFo by Japanese, Chinese, Spanish, Italian traders during the 16th – 17th Centuries. If we go back a little more, to the 2nd – 15th Centuries, Hoi An was also the homeland of Sa Huynh culture. Back then, Hoi An was a prosperous city, a trading center of Southeast Asia. Cargo ships from Japan, China, Philippines, Indonesia, Malaysia, India, and even European countries like Spain, Portugal, Holland, UK and France came here and traders stayed from 4 to 6 months in a row. A lot of Chinese and Japanese people, under the permission of Nguyen Emperor, were allowed to stay and build their own town, their own shops and live with their own traditions. Hoi An was a forgotten city during the Vietnam war, which helps preserving this town from bombing and tanks. Now this ancient trading city still remains its harbor, old streets, antique houses, Assembly Halls, Temples and Pagodas, Japanese Covered Bridge etc., which reflect the cross-cultural communication between Vietnamese and foreigners. The charming Ancient Town of Hoi An and its glory history (Source: Khanh Hmoong) Architecture Stepping into the Ancient Town is just like stepping back in time. Only in Hoi An, visitors can admire the Vietnamese style, Northern and Southern Chinese style, mixing with Japanese style. However, instead of mixing these styles together in one building, each house here was built with only one style, which shows our “integration without assimilation” spirit. If you made a Hoi An hotel booking, take a close look at the hotel’s architecture, as most of hotels in the Ancient Town is built with boutique-style. Chinese Style Tiled Roof Food and Drinks “You have to taste a culture to understand it”, said Deborah Cater. Indeed, the festival of flavors in every dish of Hoi An reflects this city’s diverse culture and tradition. During its long history with Chinese, Hoi An cuisine now is a combination of Chinese spirit and Vietnamese style. Walking into the Old Town of Hoi An, tourists can try this city’s traditional food everywhere, from street kitchens to luxury restaurants. Cao Lau Mi – One of the most famous dishes of Hoi An Beaches Hoi An is also famous with its charming beaches. In fact, An Bang Beach is in top 25 most beautiful beaches in the world selected by CNNGo, and now is in top 25 beaches in Asia. Best time for beaches here is from May to September. On a quiet day, visitors can lie on the golden sandy beach, listen to the sound of ocean and the breeze whispering in the trees. Then, all the sadness and tiredness will be gone with the wind. Spend at least one afternoon on the golden sunny beaches of Hoi An Finding peace in Hoi An is so simple. After washing your hair, don’t use hair drier, cycle around and let the wind blow away. Hoi An has been always this beautiful in a romantic way. If you have been to Hoi An before, you must be planning for a next trip back here, to explore its mysterious charm.
2020.09.18 18:47 ForThrows35 [F4R] Anywhere - Looking for someone to help me feel better about myself
I'm a single millennial cat lady from (and in) South Asia who has been struggling to feel meaningful thanks to covid and all her online communication being with 20-somethings or married people with children. Things I am passionate about:
Cats (I have two, one of which is a new kitten)
TTRPGs (specifically DnD 5e because it's what I'm most familiar with)
Swing dancing (covid put a big old stop to anything I was trying on this front)
Language and words
Feminism and anti-racism and anti-capitalism and environmentalism
Things I am:
Intelligent and talented
Witty and charming
V good with words, y'all, like the best
Cripplingly insecure and emotionally needy
Currently overwhelmed with the state of the world and my apparent worthlessness in that regard
I would love to find someone close to my age with some claims to wittiness who will flirt with me intellectually and make me feel like I'm amazing and wonderful and can still change the world even though in my country I'm basically an old maid with no prospects. (And won't die alone eaten by my pets.) In return I offer total reciprocity with excellent selections in compliments and repartee. My demands are matched only by my abilities. Is my bravado all a sham? Who can say? Only you can save mankind solve the puzzle!
2020.09.18 15:16 kittehgoesmeowWhat A Day: Barr-barrian At The Gate by Sarah Lazarus & Crooked Media (09/17/20)
"That 100 million doses [by October] is the benchmark that we've set." - Mark Meadows, concert pianist (as long as we're all just making shit up)
Tellin' Of Troye
Attorney General Bill Barr may seem like an aspiring fascist who’s turning the Justice Department into an arm of the Trump campaign, but when you scratch beneath the surface, he’s actually much worse somehow!
Not only did Barr encourage federal prosecutors to go hog wild on protesters arrested for commiting property crime—up to and including sedition charges—he’s been looking for ways to arrest Democratic elected officials. Barr reportedly asked prosecutors in DOJ’s civil rights divisions to find out whether they could bring criminal charges against Seattle Mayor Jenny Durkan over her refusal to declare war on protesters who established a police-free zone.
Barr’s authoritarian fantasies don’t stop at throwing mayors in jail. A National Guard whistleblower told lawmakers that the federal officials who violently cleared protesters out of Lafayette Square for Trump’s bible photo-op (on Barr’s orders) had sought out more lethal weapons for the job. That morning, officials amassed thousands of rounds of ammunition, and tried to get their hands on an acoustic device or a “heat ray” weapon designed by the military to make people feel like their skin is burning. The Pentagon deemed that device too unsafe and unethical to use in the Iraq War, but who’s got time to worry about that when there are First Amendment rights to violate?
Barr’s increasingly aggressive defense of divisive Trump administration policies comes as Trump finds ever-grosser ways to politicize the pandemic itself.
On Wednesday Trump tried to argue that his coronavirus response was a great success when you ignore all of the dead Americans in states that didn’t vote for him: “If you take the blue states out, we’re at a level that I don’t think anybody in the world would be at.” What’s cool about this psychopathic dismissal of human suffering is that it’s also a lie: There have now been over 90,000 deaths in red states, a total which itself would put us behind only Brazil in the global death-toll rankings.
If there’s one silver lining to how horrendous all of this is, it’s that no Republican with a shred of a conscience can ignore it. Olivia Troye, a former aide to Vice President Mike Pence who served on the coronavirus task force, is the narrator of a powerful ad endorsing Joe Biden. Troye explains how from her front row seat, Trump’s pandemic response showed a “flat out disregard for human life” because his “main concern was the economy and his reelection.” Also, he was psyched about not having to shake hands with all of his disgusting supporters. Please send it to the uncle you no longer talk to.
Bill Barr’s Summer of Fascism and Donald Trump’s open disregard for American lives are two sides of the same coin: Trump and his allies have no concern greater than maintaining power, and no legal or moral boundary they won’t cross to make that happen. How nice would it feel to stymie them by making a few phone calls?
Look No Further Than The Crooked Media
On this week's Campaign Experts React, Dan Pfeiffer is joined by Alex Wagner, host of Showtime's The Circus. Dan and Alex react to The Lincoln Project's Susan Collins attack ad, Biden's digital ad on Trump's soldier remarks and a Trump ad that is VERY reminiscent of The Purge. Come for the analysis, stay for the video team's impressive color correction of Dan's wildfire lighting → youtube.com/crookedmedia
Under The Radar
Facebook appears to have no problem with content urging violence against American political movements, nevermind that similar content on the platform has already fueled real-world violence around the globe. As of Wednesday, a post calling for the government to “engage BLM & Antifa and wipe them out” had been shared 72,000 times. In 2018, Facebook’s failure to remove disinformation and hate speech led to horrific spates of violence in Sri Lanka and Myanmar—after human rights advocates had urgently warned Facebook officials about the danger. Facebook rumors have also led to offline attacks in Indonesia, India, and Mexico. There’s no reason to panic that the same outcome is inevitable here, but given what Facebook has already had to apologize for, it’s a shocking abdication of responsibility.
Today in Lives the Trump Administration Could’ve Saved But Chose Not To, the USPS had a plan to send face masks to every American, and the White House scrapped it. Newly released documents show that in April, Postal Service leaders were set to announce a plan to distribute 650 million reusable masks nationwide—enough to send five to every household. The Trump administration shut it down because, according to one official, “There was concern from some in the White House Domestic Policy Council and the office of the vice president that households receiving masks might create concern or panic.” A charming echo of the nonsensical excuse Trump gave Bob Woodward for not giving Americans the information they needed to protect themselves, and one that similarly leaves off the “[in the stock market]” clause that would make it true.
What A Sponsor
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2020.09.12 23:06 samarkandtoursKhujand City Tour - Samarkand Tours Operator – 998998520077
Khujand City Tour Take a trip to Khujand - one of the oldest towns not only of Tajikistan but also the entire Central Asia. Khujand city tour will consist of visiting bright and colorful oriental bazaar "Payshanba", the biggest one in Tajikistan, musuems, mosques, Hydro Power Station, etc. You will be charmed by their quiet streets, variety of delicious fuits and hospitality of local people. Khujand, also transliterated as Khudzhand, Khujand or Khojand, was known until 1939 as Khujend; until 1992 as Leninabad (Leninobod), is the second largest city of Tajikistan. It is situated on both sides of the Syr Darya River at the mouth of the Fergana Valley. The population of the city is about 150,000, down from 160,000 in 1989. It is also the capital of the northernmost province of Tajikistan, now called Sughd. It sits at a strategic location at the narrow western end of the Fergana Valley, almost totally surrounded by Uzbekistan. It is connected to Tajikistan proper via the Khudzhand-Dushanbe highway, currently a precarious, high altitude mountain route which is closed in winter; a complete reconstruction of the route, as well as several new tunnels (by Chinese companies) is nearing completion as of 2009. Despite its transportation difficulties, it represents one of the most important areas of Tajikistan, with its rare fertile agricultural lands, irrigated by the Syr-Darya River, and location near the industrial centers of Uzbekistan. Major industries include Silk production, clothing and footwear manufacturing, and food processing. Unfortunately, most of these successive invaders demolished the city, and as a result few ancient treasures remain. After the Bolshevik revolution, the city was given to Uzbekistan for a time, and in 1929 it was made part of the new Tajik Soviet Socialist Republic. Tajikistan was traditionally very clan-based, and during Soviet times, most of the influence and power in the country was held by members of the Sughd clan from Khudjand (though the capital was Dushanbe). Khujand has a very unique culture, especially within Tajikistan. The visitor will notice upon arrival not only the high level of development of the city, but the relatively large Russian and Uzbek population, far exceeding that of Dushanbe. Rarely here will you see women in traditional dress or men with long beards, and having a drink in the park is not frowned upon. The city's architecture and look has virtually not changed since Soviet days, making a trip to Khujand something of a trip back in time. Most of the Soviet-era buildings have, however, been renovated, and the city's parks and roads are also very well maintained. Despite being the second-largest city, it has a surprisingly relaxing, small-town feel, and its many lush parks and tree-lined boulevards make for a pleasant stay in the center. The real life of the city is the wide Syr-Darya River. Along the riverbanks and from bridges teenagers and children can be seen cooling off in the slow-moving water. A fast ride on one of the boats which provide transportation along the river is a great, refreshing way to see the city; high quality restaurants and cafes line the riverbanks in the center. In addition, most of the finest hotels overlook the river and mountains. Plus code: 86CX+GP Tashkent, Uzbekistan Address: Samarkand Tours Operator Yunusabad 19-35-87 Tashkent ,100114, Uzbekistan 998998520077 https://samarkandtours.com/toukhujand-city-tour/ https://www.google.com/maps/d4/viewer?mid=1aCPaLzt0z6C5xO27pUP-_l7kuWupqFkB&ll=39.573842752094706%2C70.45345209999999&z=8 Video on youtube: https://youtu.be/-bsUO\_VSXmM Searching keyword: Khujand City Tour #KhujandCityTour
2020.09.12 16:11 Hitch42Audio-Drama.com links from September 6 to September 12, 2020
Audio-Drama.com is an online directory of audio drama and spoken word websites, with at least one new link added to it each day. As of this post, there are 5,000 published articles. Here are the newest articles from the previous week:
Wire Canaries(Full Cast Science Fiction Series) Wire Canaries are live, it's 11am on the 8th September 2070... A monthly amateur podcast in which two underground radio presenters, one frantic researcher, and one ex-cop struggle to uncover what's been hidden behind the dead-end investigations of eight missing people in the isolated city of Malingate.
Para.docx(Full Cast Urban Fantasy Horror Series) Para.docx is a supernatural podcast following the work of the NCRD's filing staff as they handle reports from all across America — assuming the reports themselves behave.
Lost Terminal(Narrated Science Fiction Series) How do you learn to be human if there's no-one around to teach you? A sci-fi podcast following the journey of a little satellite trying to understand what has happened after earth stops returning his calls.
The Dragoning(Narrated Urban Fantasy Series) A podcast about a dragon epidemic recorded in the middle of a pandemic. The story takes place in the not so distant future, wherein there is an epidemic of women turning into dragons. It's fictional, don't worry, even if right at this moment a strange epidemic feels a little weirdly possible.
Rise of the Shattered Sun(Full Cast Science Fiction Series) Rise of the Shattered Sun is an Audio Drama set 800 years in the future. After a global conflict, an unlikely source wrested peace from the jaws of chaos. The Sol system has changed, and humanity is not just for humans.
ConSensual(Narrated Drama Series) Romance for riot grrrls. Join us for season one, Ten Week Turnabout, a contemporary romance story featuring a strong heroine in New York City and her small town turnabout date from the life she thought she left behind.
WG3 - Wrestling: Grit, Guts, & Glory(Narrated Comedy Series) The official podcast for WG3 - Wrestling: Grit, Guts, and Glory! Every week we will break down all the action on Monday Night Substance, livestream Pay-per-views, conduct interviews with your favorite wrestlers, and dish out all the 100% unfiltered and uncensored dirt in the world of your favorite fictional wrestling world. Hardcore wrestling fiction for hardcore wrestling fans!
Dying Breeds(Full Cast Comedy Series) Dying Breeds is a mockumentary series about clinging onto the old ways. Your host and roving reporter, Gervaise Sareen, searches out the people and professions of yesteryear to see if their days are numbered, or whether there's life in the old dogs yet.
This Mortal Coil(Full Cast Comedy Mystery Series) When a Hamlet-inspired murder ruins her dress rehearsal, Elissa's delighted. The detective's an old actor pal and she'd forgotten her lines anyway. Lured in by the promise of Jammie Dodgers, Elissa pursues a dastardly killer with a penchant for Shakespeare. A comedy audio murder mystery by award-winning writer James Beagon.
To Sleep Perchance to Dream(Full Cast Science Fiction Series) An original sci-fi audio drama. It was supposed to be a way to get away from problems on earth and earn some real cash, but on their return from a distant asteroid, the mining crew awakes to alarms and difficult decisions.
Parallel Lies(Narrated Science Fiction Series) In which a space pirate and an AI have a really long conversation... In the distant future (and in space), Deryn wakes up in a doorless room, with only a disembodied AI voice to keep her company. Bored (and slowly losing her mind), Deryn tells Tobias her story. But not everything is as it seems.
Echo Chamber(Full Cast Multigenre Anthology) Passionate about new-writing, we develop scripts through virtual table reads, and we make audio plays. We are interested in telling stories we don't often hear, by people we want to hear more from. All are welcome here. We want to evolve into a community of people that make and take the form forward - a true audio collective.
Fireside Folktales(Full Cast Folklore Anthology) Fireside Folktales is a collaborative show that takes myths and legends from around the world and breathes life back into them, transforming them into single-season audio fiction performances. Each story is created by a different writer. Do you have a story that you want to tell? Get in touch with us! We're looking for stories from all over the world, especially myths from regions such as Africa, South Asia, Scandinavia, Russia, South America, and more! Fireside Folktales is here to help you tell your story, and to make mythology queer again.
The Landscape of a Heart(Narrated Science Fiction Series) Returning home from war, recovering from what should have been fatal injuries, Matt Blair has spent months in isolation in his childhood bedroom. He has been welcomed and celebrated as a war hero by his family. As summer wanes, Matt decides it's time for him to put it all behind him and move on. In a seemingly manic episode and to his family's surprise, he embarks on a vacation alone. But the world would soon crumble around him making the tragedy he was trying to move on from, just the beginning.
The Night Bulletin(Narrated Multigenre Anthology) The Night Bulletin is a monthly podcast featuring original short stories written and narrated by author TF Ahmad.
Right Ho, Jeeves!(Full Cast Comedy Series) Meet Bertie Wooster. He's rich, he's idle, he's hip to all the comforts of 1920s living, and quite happy to keep it that way. His valet, Jeeves, is a genius, dedicated to his master's happiness and self-improvement. The pair of them are enjoying a comfortable weekend at Bertie's aunt's house, looking forward to nothing but joy and good living. And a broken engagement. And an accidental engagement. And a drunken newt-breeder. And an enraged virtuoso chef. And a pathologically furious schoolmate. And the potential collapse of every happy part of Bertie's London life. But, apart from that, nothing can go wrong.
Willy Beau Dilly(Full Cast Drama Series) Released in four parts, like a podcast serial, McGhan's charming characters and intricately woven plot address class, culture, and love with a humorous touch. You won't regret journeying with the play's unlikely hero as he simply tries to do the right thing in the disparate economic climate of the 1890's Midwest.
Tony Ho(Full Cast Comedy Anthology) Award-winning sketch troupe Tony Ho takes listeners on a journey of dark comedy. Bite-sized narrative sketches explore the nature of human relationships and how careless we can be with each other. Featuring Miguel Rivas, Roger Bainbridge and Adam Niebergall.
This Weird Normal(Full Cast Drama Series) A five-part audio fiction podcast about seven young actors who had planned to take a theatre show to the Edinburgh Festival. Then the pandemic struck. Now it is June, and for some of the group it feels as if they are faced with a choice. Do they just sit about waiting for something – anything – to happen. Or do they start making plans?
Murder In Your Ear(Full Cast Mystery Anthology) Original murder mysteries told in a radio play style.
Feel free to discuss any of these shows or comment about Audio-Drama.com. Note that the website is currently in the process of being redesigned, so some functionality is limited and pages may look different from one another. I always welcome any questions or feedback. Previous weekly Audio-Drama.com links
2020.09.12 07:52 CrystalPlayStationTTYD in Spanish
Since I recently played through the game in Spanish, I thought I'd record some of the differences/similarities between the Spanish and English translations. I'm pretty certain that both versions were translated from the original Japanese, so the Spanish isn't just a later copy of the English version; they're just adapted differently from the source. No matter how I played it, I enjoyed going through this game twice. If I missed something you want to know, specific or otherwise, I can answer it. OVERALL:
The tone of the game is the exact same across English, Spanish and Japanese. English is by far the most different of any Paper Mario TTYD translation that I've seen. Spanish is a lot closer to Japanese. Think about how Nintendo of America makes a lot of changes, whereas Nintendo of Europe makes less changes. That's a way in which you can see the difference. Sometimes it's better in English when things get exaggerated, somethings it's better in Spanish when exaggeration really isn't needed.
This is a side-effect of the PAL version (which thankfully can run at 60hz like NTSC), but Mario cannot raise his hand in Spanish. This is because the PAL version outright removes that animation. A case of Nintendo being sensitive, as Nintendo of Europe thought that Mario raising his hand looked too much like a Nazi salute. It doesn't change anything, but it's weird. I mean, I'm pretty sure he does it in the PAL version of the first game.
A lot of the in-universe text was altered to reflect the Spanish language. So signs that say OPEN now say ABRIERTA. The rotating sign in front of the Glitz Pit says BIENVENIDOS instead of YOU'RE WELCOME. Unlike the first game, I don't think everything was translated. But most is.
All names were changed except for Koops and Yoshi. Goombella is Goomarina, Flurrie is Claudia, Vivian is Bibiana, Bobbery is Bombard and Ms. Mowz is Lupina.
In regards to personality, they're all the same. Goombella is snarky, Koops is timid, Flurrie talks more fancily, etc. They're not quite as exaggerated as in English though.
Vivian is male in the Spanish localisation. In addition to the scene from Chapter 2, her partner description reads, "Este antiguo miembro del Trío de las Sombras parece una chica, pero en realidad es un chico." In English, "This long-standing member of the Shadow Trio looks like a girl, but is a boy in reality." I still like hehis character nonetheless; personality-wise, she's the exact same.
Flurrie always refers to Mario as pichoncito. I don't know how I'd translate this. It's literally little/baby bird, but it's used as a term of endearment here. Similar to how she says darling in English.
Vivian constantly refers to Mario as cariño. This is the equivalent of calling someone sweetheart or baby. She does this as early as Chapter 4 too. She also has a tendency to scream like "Kyaah", unlike other characters.
Yoshi still calls Mario Gonzales. Although he uses the original Spanish spelling of the name, Gonzáles.
She's not a partner, but I don't know where else to throw this in. Toadette. This is the only Mario game in Spanish where she has a different name. Granted, it makes sense because it's the first game they translated with her in it (Double Dash is either English or Japanese). She's called T. Ana in this game. It's a nice sounding name, but later games continue to call her Toadette like the rest of the world (except for Asia).
All the Crystal Stars retain their names, just properly brought over to Spanish. The only exception is the Gold Star, which has been dubbed the Topaz Star in Spanish.
Sweet Treat (Map) is Recuperar, meaning Recover.
Earth Tremor (Diamond) is Terremoto, meaning Earthquake.
Clock Out (Emerald) is Tiempo Muerto, meaning Dead Time.
Power Lift (Gold) is Recargar, meaning Recharge.
Art Attack (Ruby) is Ataque Estelar, meaning Star Attack.
Sweet Feast (Sapphire) is Como Nuevo, meaning Like New.
Showstopper (Garnet) is Golpe Final, meaning Final Strike.
Supernova (Crystal) is Tormenta Estelar, meaning Star Storm.
Rogueport is called Villa Viciosa (Vicious Town).
Lord Crump is called Peke X. This is close to his Japanese name, ペケダ― (Pekedá).
The X-Nauts are called Mega X, which is again, a closer adaptation of the Japanese name.
Lord Crump asking where Mario and Goombella disappeared to was shortened heavily: ENGLISH: Where'd they go?!? Huh? You! Johnson! Did you see them? Did anyone? Uh... Crud! They bolted! SPANISH: ¿Dónde se han metido? ¡Maldición! ¡Se han escapado! REVERSE: Where did they go? Damn it! They've escaped!
Frankly is changed to Goomez. He mistakes Goombella's names as Goomberta and Goomaría here.
Goombella's comeback to the Goombas hitting on her: ENGLISH: Oh, it is, like, SO sweet that you boys think I'm cute! Seriously! Yeah, guys like you make me feel like TOTALLY BARFING! Now get out of our way! SPANISH: Sois muy amables al reconocer mis encantos. Pero lamento deciros que a los tipos como vosotros... ¡NO LOS AGUANTO! ¡Así que ya os estáis largando con viento fresco! REVERSE: You guys are really nice, recognising my charms. But I'm sorry to tell you that I CAN'T STAND guys like you! So get out of here as fast as you came!
The Chest Demons in general aren't as...silly in the Spanish version: ENGLISH: Buggly-wuggly-WOOOOOOO! You're cursed! SPANISH: ¡Caiga la maldición sobre ti! REVERSE: May the curse fall upon you!
Petalburg is called Villa Verde (Green Town). Petal Meadows is called Llanura Estelar (StaStellar Plain).
Dupree, the blue guy with the pink afro, is literally called Afro in Spanish. He doesn't have a fake French accent here, but still tries to talk in try-hard a flirting manner, so his humour is maintained.
The questions for the test in the fortress are all the same.
Fuzzies say "¡Miiiimiiiooon!" in Spanish.
Shine Sprites are just called Soles (Suns) in this game. Probably a holdover from Super Mario Sunshine's Spanish translation.
Hooktail is male. I think this is even a change from the Japanese version. Her (or his) name is Gombaba, which is the exact same as the Japanese version.
I thought one of the questions Hooktail asks would be different in Spanish. But from start to end, they're similar, albeit simpler: ENGLISH: Well, I suppose I could apologise by letting you smell the bottoms of my feet. People pay good money to do this. I'm being completely honest right now. Really. So? Care to take a whiff of the rich, yet delicate scent of my world-renowned feet? (Maybe just a quick sniff... / That's disgusting!) SPANISH: En ese caso, te concederé el honor de ver las garras de mis pies. ¿No te gustaría acercarte y admirar su belleza? (Solo un poco / ¿Estás bromenado?) REVERSE: In that case, I will grant you the honour of seeing the claws of my feet. Wouldn't you like to get closer and admire their beauty. (Just a little / You're joking, right?)
Sir Grodus is called Señor Xenón (Sir Xenón) in Spanish. All other X-Nauts and Beldom refer to him as usted, which is used in Spanish for talking to superiors or strangers (respectful). Characters like Peach refer to him as tú, which is meant generally for friends, family or peers of the same age. It's rude to call somebody older that if you don't know them well enough, which makes sense for Peach (he kidnapped her).
With that, the X-Nauts don't talk in a casual buddy-buddy fashion. Most of the time, they talk appropriately and like they're on a serious job. It unfortunately takes away a bit of the humour, but makes more sense to make them seem like a credible threat.
TEC is CIM (Computador Inteligente de Mega X) in Spanish. What's odd is that his initials refer to him as computador (more Latin), but in dialogue, he always calls himself an ordenador (more Spain). In terms of how he addresses characters, he does it casually like in English; he address Peach with tú and not usted.
When Mario gets an e-mail from Peach, Goombella's response: ENGLISH: Mario? Are you OK? You're totally shaking... Do you need a bathroom? SPANISH: ¿Te pasa algo, Mario? Estás temblando. ¿Te encuentras mal? REVERSE: Is something wrong, Mario? You're shaking. You sick?
The Boggly Woods are called El Bosque Maravilloso (The Wonderful Forest) in Spanish. The Great Tree has the exact same name as in English, El Gran Árbol.
Beldom is Piruja in Spanish. It's a pun on bruja, the word for witch. Marliyn is Maruja. With a name scheme like that, you can see how Vivian sticks out (Bibiana). Also, Marilyn says "Vaya" in Spanish.
When Beldom realises who Mario is, her dialogue is way longer in English. I knew something was off when I played in Spanish: ENGLISH: Wow! This Mario guy looks so manly! Check out that bushy mustache... How handsome! You know something, though, my lovelies? I swear I've seen this gentleman before... AAAAAAAAAAAACK! He's Mr. Mustache! SPANISH: ¡Maldita sea! ¡Si es el tipo del bigote! REVERSE: Damn it all! It's the guy with the mustache!
Instead of saying "The three..." Marilyn continues to just say Vaya. It's interrupted like this: BELDOM: Somos... (We are...) MARILYN: Vaaaya... VIVIAN: ¡Las Hermanas Sombra! (The Shadow Sisters)
Beldom's insult to Vivian. Spanish is basically from the Japanese version: ENGLISH: I don't see three beauties! I see two, but then there's you, and you're PLUG-UGLY!!! SPANISH: ¿Y de dónde te has sacado eso de hermanas? ¡Pero si tú eres un hombre! REVERSE: And where did you get sisters from that? YOU are a MAN!
Goombella's Tattle on Vivian as well: ENGLISH: That's Vivian. She's the youngest of the three Shadow Sirens. She doesn't seem all that noteworthy. Uh... She is kinda cute, I guess... She might even be cuter than I am... I guess... ...Uh... What am I thinking? SPANISH: ¡Es Bibiana! La más pequeña del trío... Bueno... EL más pequeño. No posee ninguna característica especial. Aunque es verdad que... Hmmm... Es bastante mono. Tal vez más que yo. ¿Eh...? ¿En... en qué estaré pensando, si se puede saber? REVERSE: She's Vivian! The smallest girl of the trio... Well... the smallest BOY. He doesn't have any special characteristics. Although it's true that... Hmmm... He's pretty cute. Maybe even cuter than me. Eh...? W-What am I gonna be thinking about later, if I may ask?
After defeating the three, Beldom goes: ENGLISH: Mmmmwee hee haaaack! Oooog. Maybe we were just a touch overconfident... SPANISH: ¡Maldición! ¡No deberíamos haberte subestimado! REVERSE: Damn it! We shouldn't have underestimated you!
I can't remember specifically, but I believe the "You got a Super Boots" typo was corrected in Spanish. For non-English/Japanese languages, the game has a programming system to specify what gender each item is. With that, I believe they put something along the lines of, "Has conseguido unas Súper Botas!" (You got some Super Boots)
The exchange between the Puni Elder and Lord Crump is less exaggerated in Spanish: ENGLISH: WHAT?!? Did you just call me an "old geezer"? Where do you get off, talking like that? You got no respect, brat! Don't think my age has a thing to do with my might! Even if it kills me, I won't let you through! I'm ready! ELDER POWER ACTIVATE! SPANISH: ¡Estúpido! ¿Qué modales son esos, jovencito? ¿Acaso no sabes a quién te estás dirigiendo? ¡Me parece que voy a tener que leerte la cartilla! REVERSE: Dumbass! What kind of manners are those, young man? Don't you know who you're addressing? Looks like I'm going to have to read you the primer!
An example of the X-Nauts more direct talk in Spanish: ENGLISH: Uh, I'm sorry, sir! Unfortunately, Mario laid a beating on all of them! SPANISH: Por... por desgracia parece ser que han sido incapaces de derrotar a Mario... REVERSE: Un... Unfortunately it seems that they were incapable of defeating Mario...
This isn't Chapter 2, but I honestly forget when this encounter happens. When Bowser enters the Great Tree with Kammy, his dialogue choices are different in Spanish. I like them more in English, for the latter choice: ENGLISH: (You're BOTH too old! HAR) (It's hag vs. hag! Awesome!) SPANISH: (Si son igual de viejas) (Mira quién habla) REVERSE: (They're both just as old) (Look who's talking)
Glitzville is called Ciudad Dojo (Dojo City) in Spanish.
Rawk Hawk's name in Spanish is Hawk Hogan. You can guess where that comes from. He also says that amateurs should stay at home playing Super Smash Bros. Melee.
Grubba in Spanish is called Leonardo.
Jolene in Spanish is T. Lisa. For Mush, they made his real and stage names more different. His real name is T. Roonie, but his stage name (which the game asks in Chapter 7's quiz) is T. Rex.
Just because I thought it was funny, Crawdaddy is literally called The Bone Crusher in Spanish, Rompehuesos.
Crawdaddy's line is very similar between both versions, just more direct in Spanish: ENGLISH: Foolish mortals... I will drag you through the gate to the netherworld! SPANISH: ¡Os mandaré hasta las mismísimas puertas del infierno! REVERSE: I'll send you [all] to the very gates of Hell!
Grubba once you catch him. He doesn't have a unique accent that I can detect in Spanish: ENGLISH: I gotta say, y'all are a coupla slack-jawed idiots, sniffin' 'round my business... Now you know my big secret, I'm afraid yer gonna have to take a li'l ol' dirt nap. SPANISH: ¡Habéis sido muy imprudentes siguiéndome hasta aquí! ¡Ahora que sabéis mi secreto, lo pagaréis muy caro! REVERSE: You all have been very reckless, following me here! Now that you know my secret, you're gonna pay dearly!
Twilight Town is called Villa Sombría (Gloomy Town).
Creepy Steeple is called Templo Lúgubre (Gloomy Temple).
Doopliss is called Rumpel. This is actually consistent with every version but the English release. Even the Japanese version called him Rumpel [ランペル] (you have to find the katakana "ン" letter instead of the Latin letter "p"). I don't know why they changed his name in English, as he's clearly based off Rumpelstiltskin.
Doopliss also doesn't call Mario by "Slick". He has no nickname for him in Spanish.
Doopliss's laugh is changed. Instead of going "Yuk", he goes "Juasjuasjuasjuas". In English it'd be like "Huahuahua", but the H would sound more like a Dutch/German CH (loch).
Doopliss's reaction to you discovering his name is bigger in Spanish: ENGLISH: Wha... What did you just say?!? It can't be... NO! NO! NO! WHY? WHY? WHY? HOW? HOW? HOW? I'm...feeling...faint... SPANISH: Co... ¿¡Cómo has conseguido acertar mi nombre!? No... no me lo puedo creer... No... no... no... No... puede... ser... ¿Pe... pe... pe... pero cómo lo has adivinado? ¡Ayayayayayayayayay...! ¡Todo me da vueltas...! ¡¡Qué mareooo...!! REVERSE: How... How did you get my name right!? I... I can't believe it... No... no... no... It... can't... be... How... how... how did you guess it? Ayayayayayayayayay! Everything's spinning...! So dizzy...!!
What Vivian says when she learns she was helping Mario. She expresses concern about what her sisters will do to her: ENGLISH: I don't believe it. All this time I was helping Mario... I feel like an idiot... SPANISH: Pero entonces... ¿He estado ayudando a la persona equivocada...? ¿Y ahora qué será de mí? REVERSE: But then... I've been helping the WRONG person...? Now what's gonna happen to me?
Doopliss's follow-up remark: ENGLISH: What's going on here, huh? Fight with your girlfriend? Well, don't expect any sympathy from us, ghoulies! SPANISH: Vaya, vaya... ¿Así que hay disensiones en el grupito...? ¡Que sepáis que no por eso voy a trataros con mayor respeto...! REVERSE: Well, well... So now there's a division in this little group...? Just to let you know, that doesn't mean I'm going to treat you with any more respect!
Vivian's line when she comes back to the party is retained, but shorter. When she's underground she admits her final choice and when she surfaces she throws support to Mario. In English, she doesn't do the latter. Both work, but the English version is stronger for her development: ENGLISH: I'm... I'm sorry, Sis... This Mario is the only person who's ever been kind to me... * Mario! I'm fighting by your side from now on! I've... I've made my choice! And I'm not turning back! SPANISH: Lo siento, Piruja... Pero estoy decidida a ayudar a Mario. * ¡No desfallezcas, Mario! Mantente firme... ¡Que ya casi lo tienes! REVERSE: I'm sorry, Beldom... But I'm committed to helping Mario. * Don't worry, Mario! Keep it together... You're almost there!
Doopliss's line after defeat: ENGLISH: Rats! YOU KILLJOYS!!! SPANISH: ¡Maldita sea! ¡¡Te acordarás de esta!! REVERSE: Damn it! You'll remember this!! (speaking directly to Mario, not the whole group)
Vivian's penultimate line: ENGLISH: Uh... Listen, Mario... Sorry about earlier... I'd be happy to travel with you if you'd have me. SPANISH: Me da un poco de vergüenza volver a decir esto, Mario... ¿Me dejas ser tu amiga, cariño? REVERSE: I'm a little embarrassed to say this again, Mario... Will you let me be your friend, sugar?
The fourth-wall references are the exact same.
Keelhaul Key's name is generic in every language but English and German. Here, it's Isla Trópico (Tropical Island).
Podley, local resident bar asshole, is called Don Bean in Spanish.
Scarlette's name is changed to Bombaret.
Flavio's name is Marco. Pa-Patch's name is Bomberto. Flavio's ship, the S.S. Flavion, is called El Temido (The Feared) in Spanish. Ironic given Flavio's scared nature.
Cortez is the exact same, although he adapts the original Spanish spelling, Cortés.
Embers are...kind of bizzarre. They're called Ascua in Spanish, which is the literal translation of the word. So it's not incorrect by any means. It's just weird because in the first game, I remember them being called Elmos, which makes more sense because it's an adaptation of the Japanese name, which is a reference to St. Elmo's fire.
Chuckola Cola is Bombioja in Spanish. It's a pun on Bomb and Rioja, which is a place in Spain known for wine. The drink is actually red wine, so the name change makes sense.
The Black Skull is called the Black Joke in Spanish. Yes, it uses an English name.
Peach's reaction to getting naked is toned down mildly: ENGLISH: What?!? That's indecent! No way! SPANISH: ¿¡Qué has dicho...!? ¿No te das cuenta de que...? REVERSE: What did you say!? Don't you realise...?
This is where you start to see how lazy some of the places get named in the Spanish version. Poshley Heights is called Villa Preciosa (Precious Town). That is the fourth main area with Town in the name. Riverside Station is just a literal translation, Estación de Riverside.
Pennington still calls Mario Luigi in Spanish. But his name is changed to Holmot.
The Smorgs are known as Miomio in Spanish. It's not the same as the Japanese text (Moamoa), but it's closer than English. If you read their name like normal Spanish (remember, they say they're name out-loud all the time), it sounds like they're saying, "Mine, mine, mine, mine!" Like the seagulls in Finding Nemo.
Fahr Outpost is called Bomburgo. From how the characters speak, you wouldn't detect much of a foreign/Russian accent. That's the case for many non-English languages in media; there are a lot of potential local dialects, but not many international ones. Spanish is more international though, so I don't know, since the game is already based on a Spain accent, they could've given the bombs an Argentian accent (saying vos sos instead of tú eres) or something.
During the General White chase, Pa-Patch directly tells Mario that General White went to Glitzville in Spanish. In English, he just mentions an arena. If you're speeding through the dialogue (without direct knowledge of where to go next), you'll at least catch where to go in Spanish.
On that, General White in Spanish is a pun name, General Bomblanco (General White-Bomb).
The Mayor is less rude to Bobbery in Spanish: ENGLISH: SHUSH! You call yourself a Bob-omb? I spit at you! You know rules! There is to be NO mention of cannon to non-Bob-ombs! NO mention! SPANISH: ¡Oh! ¡Tú también eres un Bob-omb! En ese caso, seré franco. No puedo revelar nada sobre el Gran Cañón a nadie que no sea un Bob-omb. REVERSE: Oh! You too are a Bob-omb! In that case, I will be frank. I cannot reveal anything about the Grande Boom to anyone who isn't a Bob-omb.
Crump's boast about Magnus von Grapple 2.0: ENGLISH: Yeah, last version was buggy, so we made improvements... One... two... A DOZEN!!! SPANISH: ¡Mazinrobo X2 no se puede comparar con el anterior, ni en velocidad ni en potencia! REVERSE: Von Grapple 2.0 can't be compared to the previous revision, neither in speed nor prowess!
Right before fighting Magnus von Grapple 2.0, I noticed Vivian's line is changed; I like it more in Spanish: ENGLISH: You're the one who's going to suffer, Crump! No matter how many times we do this! SPANISH: Como diría Piruja: ¡Jijijí! ¡Te daremos un escarmiento! REVERSE: Like Beldom would say: Mweeheehee! We're gonna give you a punishment!
Same goes for Bobbery's line: ENGLISH: I say, old boy, I rather think YOU'RE going to be the one doing the suffering! SPANISH: ¡Fruslerías! ¡Déjate de tanta palabrería barata y demuéstralo! REVERSE: Nonsense! Quit all that cheap talk and prove it!
TEC's description of what will happen to him is less wordy in Spanish: ENGLISH: When the power is all gone... I will... Cease to exist...as an artificial consciousness. SPANISH: Sin suministro de energía... yo... dejaré de estar operativo. REVERSE: With no power supply... I... will no longer be operational.
The Palace of Shadow uses its Japanese name in Spanish, El Palecio de la Oscuridad (The Palace of Darkness).
What Dark Bones says before being awoken: ENGLISH: Glurgggghh... Bluuuurgh... None shall pass by... Let those who would disturb her sleep fall into the depths of endless darkness... SPANISH: ¡Uuuh! ¡Uuuoooh! Este lugar está vedado a los mortales... Aquellos que osen profanar el lugar donde ella reposa, se sumirán en las tinieblas. REVERSE: Oooh! OOOH! This place is forbidden to mortals... Those who dare to desecrate the place where she rests shall be plunged into darkness.
Gloomtail's name is Bumbaba. This is the line he says confirming Hooktail's gender: ENGLISH: WHAAAAAAAAAAAAAAAAT?!? You destroyed my precious younger sister?!? SPANISH: ¿¡Cómo!? ¿Qué habéis hecho con mi hermano? REVERSE: What!? What have you [all] done with my brother?
Vivian's line to Beldom before fighting her: ENGLISH: I'm with Mario all the way! Today, Sis... I'm going to punish YOU, you hear me? SPANISH: ¡Mario ha sido mi salvador! ¡Y él os dará vuestra merecido! REVERSE: Mario's been my saviour! And HE'S gonna give you guys what you deserve!
Remember that weird oversight in the English version with Grodus responding opposite to what you chose? They fixed it in Spanish, simply by swapping Attack and Don't Attack.
Bowser's comment before facing Mario: ENGLISH: Aww, all worn out from battle, Mario? Yes! Easy pickings! Today's the day I flush a plumber down the drain! SPANISH: ¡En tu patético estado, no serás rival para mí! ¡Esta es mi gran oportunidad de acabar contigo! REVERSE: In your pathetic state, you're no match for me! This is my grand opportunity to finish you off!
Grodus refers to the Shadow Queen as tú in Spanish, showing that he views them on the same level or is still above her. If he were to show respect, he'd use usted or maybe even vos.
Shadow Queen right before possessing Peach. Can't tell which is creepier: ENGLISH: Yessss... A fine vessel... Now... SPANISH: Hmmm... Joven y bella... Me parece perfecta... REVERSE: Hmmm... Young and beautiful... She's perfect for me...
Upon zapping Grodus, Shadow Queen: ENGLISH: You would do well to learn your proper place, slave. No one commands me. SPANISH: Está claro que no sabes con quién hablas y ello te ha valido un severo castigo. REVERSE: It is clear that you do not know who you are talking to, and this has earned you a severe punishment.
Shadow Queen after Peach heals the player: ENGLISH: GRRRRRR! Very cunning, Princess! But you will not undo me!!! Know me as your queen! SPANISH: ¡Hagas lo que hagas, será inútil! ¡Yo soy la Reina de las Sombras! REVERSE: No matter what you do, it's in vain! I am the Shadow Queen!
2020.09.12 05:59 _dustykeyboardBeginner's Guide to Champion Carnival Participants, Expectations.
Champion Carnival 2020 Primer
Started in 1973, AJPW’s yearly round-robin Champion Carnival tournament is the highlight of the year. The Carnival has made stars, re-affirmed the status of the top wrestlers in Japan, or been a high-point in some of the most varied resumes in wrestling. The tournament is AJPW’s equivalent to the G1 Climax, N1 Victory, Fire Festival, and the other promotions’ yearly tournaments, but predates them all. Normally takes place in early Spring. Over the last two decades the tournament has opened up widely to outsider talent. This year’s tournament was supposed to have a large amount of foreigners and guests from outside promotions until COVID-19 shut-down every promotion’s ability to tour. Rather than the original 20-man field across 18 shows, the Champion Carnival is a much more modest 10 participants across six shows, sticking only with AJPW’s top talent and select top outsiders since the pandemic started. Every show is planned to be LIVE on AJPW.TV for 900 yen per month (~$9-10). Billing is immediate, then on the first of the month. Every VoD is usually put-up by the next day. Issues after subscribing can be inquired about Here (machine translating your issue and the page is recommended; phone number is not required).
2 points for a victory, or if the opponent forfeits before the show. 1 point for a draw. 0 for a loss, double count-out, no contest, or forfeiture.
Unlike the G1, tie-breakers are not automatically granted to the winners of the original head-to-head matchup. If the block stage ends with a tie in the block, the tying participants will have an impromptu re-match to determine who advances. Last year, Jake Lee lost to Naoya Nomura in the block stage, but both had to rematch when the block stage was over due to a tie in points. Jake Lee won the rematch, pushing him to the Final.
The tournament is an accolade of its own but also can lead to a challenge for the Triple Crown Title on the next tour. October 17 in Osaka will be when the Champion Carnival winner will challenge (or, if the Champion wins the Carnival, will be when he fights the opponent of his choice).
Mutoh-era’s super rookie, and sturdy former Ace who is enjoying one last run of singles champion glory after several years of struggling to break back out of the main event Tag-Title scene. Currently leads the Evolution faction, mixing young kids mentored by older vets. Though at almost 44 and his whole career spent working at a high level, it is a wonder whether it will be sooner rather than later that his time will be up.
Big, violent old-school heavyweight with as much charm as he has a meanstreak. Like Kento Miyahara, he has generally heelish tendencies – arguing with crowd members, vanity, ripping guardrails out to throw them – that the crowd loves and cheers on.
Suwama’s been having a career run in wrestling since 2017 after healing from a torn achilles.
Huge fan favorite for his years of quality work, and is positioned as AJPW’s main defender against outsiders and the main representative in outside promotions.
As AJPW’s become more faction-oriented this year and the landscape is changing, he has more enemies in high places than usual – Jake Lee, leader of JIN, who he’s verbally and violently put-down as a joke; Zeus, leader of Purple Haze, who’s turned heel and tries to violently sprint; Shotaro Ashino & Enfantes Terribles, invading faction from Wrestle-1. All while continuing his long, long feud with new era Ace, Kento Miyahara, who he de-throned for the Title and who has regrouped with a new youth-based faction of outsiders.
Chances in the Carnival: Ranking high in his block, perhaps even finalist.
Kento Miyahara’s generational rival, continually growing since re-joining All Japan in 2015 after a quick retirement in 2011. Leader of the youth and vaguely martial-arts-based JIN faction.
Started out the year taking Kento Miyahara to his limit in a Triple Crown challenge, has spent his remaining time strengthening his foundation – getting his new faction together and focused, fighting the invading Enfantes Terribles, feuding with Purple Haze, a 4-1 singles match series in Spring and currently a big winning streak leading into the Carnival. Most consistently built-up guy of the year so far.
Tall, trained in MMA and does kick-based offense.
Has had most of his success as a tag guy – 2x All-Asia Tag-Team Champion and 1x World Tag-Team Champion. Broke through his first singles hurdle last year in winning the Single-Elimination yearly Oudou tournament.
Like Suwama, the shuffling of the roster towards factions has given him enemies on several fronts. He had existing feuds with Kento and Suwama, but Zeus being emboldened via Purple Haze and the inclusion of Enfantes Terribles in the roster gives him more to look out for.
Chances in the Carnival: High favorite to win; could potentially be delayed to early 2021 if the Carnival gets put back on track for April.
Zeus [All-Asia Tag-Team Champion]
Student of the old Osaka Pro, came to All Japan in 2014 and was a crucial part of the renaissance for his tag work while Kento Miyahara was leading the main events. A big powerhouse wrestler, has worked heel most of the year but his recent All-Asia Tag-Title program put him as a tweener. How he works is yet to be seen.
His biggest rivals have been Kento and Strong BJ. Though with Purple Haze being formed around the time as JIN, him and Jake Lee have ignited a feud against each other.
Tag-Team expert. Multi-time Tag Champion, and former one-time Triple Crown Champion. “Osaka Superman”, one of AJPW’s main draws in that market and usually in big matches in Osaka.
Fan favorite who doesn’t get his due. Purple Haze’s early momentum was shafted due to COVID, but momentum coming back before the Carnival could mean a lot for Zeus’ chances.
Has been studying Mitsuharu Misawa matches in preparation for the Carnival and looking to show off Misawa’s face lock in the tournament.
Chances in the Carnival: Darkhorse finalist
Jiro “Ikemen” Kuroshio
Trained by TAJIRI, was one of Wrestle-1’s most popular stars even before the Shotaro Ashino title-runs and a frequent guest in other promotions like DDT. Vain, flashy, goofy, showboaty. Wrestles in a jacket. Behind all of the gimmickry is a really smooth, agile wrestler who excels when getting beat-up on.
His character and style are the total opposite of the rest of the block, and the block’s smallest worker. Jiro gives a high-flying layer to a block of hard-hitters.
Has gotten along with Kento Miyahara due to their very similarly goofy characters. Has become Kento’s main tag partner in a new four-piece faction called “Kento, Jiro, [Francesco] Akira, & [Rising] HAYATO’s Big Adventure” – youth-based just like JIN, but opposite of JIN due to its focus on flashy goofs rather than badasses.
Inserted into Kento’s ongoing feud with Evolution when he became Kento’s main partner, and was specifically mauled by Suwama in last month’s Tag-Title match. Has a long history feuding with Enfantes Terribles in Wrestle-1. Most other interactions between Jiro and the rest of the roster are fresh.
Chances in the Carnival: Low-Mid? Jiro has name value – frequently top-10 in puro popularity polls – so his potential is hard to pin-down. Likely spoiler for somebody in the block.
Debuted in 2015 alongside Shotaro Ashino. Was a big part of Wrestle-1’s midcard and tag scene during the initial Shotaro Ashino title run, until joining Ashino & Enfantes Terribles in 2018.
A bear-sized powerhouse who uses power moves, big sentons, and a tendency to use weapons. Most of his success comes from Tag-Team wrestling instead of singles competition.
With the inclusion of Koji Doi in Enfantes Terribles last tour, he is the third top heavyweight in the faction.
Strong potential to have good fights with the rest of the field, but his point potential is in doubt.
Chances in the Carnival: Low. Perhaps spoiler for a bigger name.
The Ace, the top guy, the face of the new boom since 2016, the youngest Triple Crown Champion. Has a bombastic style of lightning quick strikes and big suplexes. Big showman with impeccable ability to weave in/out of working babyface or heel depending on which suits his opponent best. Shifts between fiery babyface, cocky and vain, or at-times a sadistic heel.
Has had the most success of anyone in recent AJPW – 4x Triple Crown Champion with combined 1,100+ days as champion, winner of last year’s Carnival while Champion, tied with Kawada’s defense record. Recently in a rut and having to re-build himself – Suwama and others have re-built themselves during the time Kento has spent coasting on success, putting him in a weird spot. He has a change of scenery with a new quartet involving Jiro, but with them losing their tag-title challenge last month it’s a big question of how far Kento can go here and whether this tournament can kickstart his return to the top.
The men he has the most history with – Suwama, Jake Lee, Zeus – are in the other block but that doesn’t leave a shortage of interesting matchups in B Block. Former partners in Yoshitatsu and Yuma Aoyagi, long-time 50/50 rivalry with Shuji Ishikawa who ended his first reign, and an Ace vs Ace showdown with late-era Wrestle-1 Ace and invader, Shotaro Ashino.
Trained by Kensuke Sasaki and Katsuhiko Nakajima, but shows a lot of similarities to Hiroshi Tanahashi (showmanship, bombastic style) and Shinsuke Nakamura (exaggerated expressions, sadism, striking/knees).
In losing the Tag-Title match last month, part of the stipulation was Kento has to wear an Ikemen jacket as humiliation. He put the jacket on after the match, but unknown if he’ll wear the jacket through out the Carnival.
Chances in the Carnival: Mid-High? Finalist?
Wrestle-1’s super rookie, debuted in 2015 and immediately pushed toward stardom. Won the Wrestle-1 Title in 2017 and became the most decorated champion in their history. The main reason for Wrestle-1 becoming respected in its final years, after originally being a joke of a company.
“Master of Suplex”, an intense technician who uses violent holds and throws, and an ankle lock submission. His technical skillset and small stature gives the block a technical edge.
No frills badass. Immediately locked horns with Jake Lee and Suwama upon coming to AJPW. One of his longest-term rivals is Jiro Kuroshio in A Block.
Leader of Enfantes Terribles, Wrestle-1’s heelish top faction which invaded AJPW after W1 shutdown. They had a few brief setbacks against the tippy top stars but are back on a winning streak in the leadup to the Carnival.
Chances in the Carnival: Will place high in his block. Probable finalist.
Shuji Ishikawa [World Tag-Team Champion]
Puro indie legend, winning the biggest accolades across DDT & BJW before coming to AJPW and winning the heavyweight grand slam in a year (Champion Carnival, Triple Crown, Tag League, World Tag-Titles). The other “Violent Giant” with Suwama and ally, but not official member, of Evolution. Has an arsenal of bombs and powerful strikes. Shuji’s calmed down a little bit in the last few years, staying in the upper-midcard as a tag wrestler and occasional main event singles challenger. Shuji’s looking re-freshed though as he’s dropped 30+lbs in an effort to get in better shape.
Suwama & Ishikawa have a tendency to bicker at each other like old men and it’s happening again. Shuji calling Suwama boring and Suwama criticizing his decision to lose weight and drop the “ideal” wrestler’s body. Shuji’s taken the backseat to Suwama over the last couple years so at any point they can throw him back into center focus.
A long history against Kento Miyahara, ending Kento’s first title reign and soon-after befriending Evolution and joining the Tag-Title scene, keeping Kento away from Tag-Title gold. Kento vs Shuji is a yearly big match, and one that Shuji edges Kento out on result-wise, boasting a 4-3 record against the Ace (including one win against pre-Ace Kento in 2015.) Shuji’s history against Yoshitatsu & Yuma Aoyagi are extensions of his history with Kento since they were both partners but are now on their own. The freshest match for him is against Shotaro Ashino.
Chances in the Carnival: Perhaps Mid-High.
Yoshitatsu [GAORA TV Champion]
No longer “Bullet Club Hunter”, Yoshi’s rebuilt himself since joining AJPW in 2017. First as a Tag underdog teaming with Kento in an immediately popular tag-team, he’s gradually split off and become somewhat of a midcard gatekeeper, holding the GAORA TV Title for over a year defending against outsiders, then developing stars. Still a weirdo though, he’s let his push get to his head and thinks of himself like a king. He’s developed a loose midcard faction of guys he beats then puts in his faction against their will and big-leagues them in tag matches. “Yoshitatsu Kingdom” will probably be short-lived, already losing a member and the Champion Carnival could fracture his ego.
Yoshitatsu does do good in singles matches so his matches will probably be good, or at least funny if he plays up the ego and gets swatted down. Yoshi does usually get a few bigger wins in the Carnival so he could be spoiler but could also get his ass kicked throughout.
Also holds the Corona Premier Intercontinental Championship, belonging to Hawaiian indie, UCE. Yoshi proudly displays his mediocrity.
Chances in the Carnival: Mid? Bottom??
The youngest of the NEXTREAM crop that allied with Kento. Left Kento in January and earned a Triple Crown shot but has been grinding away in undercards since. Perhaps most affected by COVID-related cost cutting that caused most outsiders to be dropped and left him without much to do in undercards except having to carry his weight on his own for the first time. As the Carnival is happening and the undercards are appearing full for the first time since February, now could be the time for him to re-gain momentum.
Has the most to earn and prove with this Carnival run, hopeful for a strong showing regardless the record he ends up with. At 24, Yuma is the youngest of the field by a wide margin but also the biggest underdog.
Is not aligned with a faction. Is fighting a representative of every faction in the Carnival except for Purple Haze, who have been interested in him before.
Chances in the Carnival: Low in the block but strong potential for an upset somewhere.
There will be a live discussion thread for each show. The normal discussion post format will be changed for the Carnival to give basic information - head-to-head records, relevant stories - of each Carnival match.
2020.09.11 23:52 HaLoGuY007From Asia to Africa, China Promotes Its Vaccines to Win Friends: With pledges of a coronavirus vaccine, China is on a charm offensive to repair strained diplomatic ties and bolster engagement with other countries.
2020.09.11 20:29 SE_to_NWFrom Asia to Africa, China Promotes Its Vaccines to Win Friends: With pledges of a coronavirus vaccine, China is on a charm offensive to repair strained diplomatic ties and bolster engagement with other countries.
2020.09.11 20:29 SE_to_NWFrom Asia to Africa, China Promotes Its Vaccines to Win Friends: With pledges of a coronavirus vaccine, China is on a charm offensive to repair strained diplomatic ties and bolster engagement with other countries.
2020.09.09 14:57 typical-contentsThe best socks for summer — Typical Contents guide
Preface: This is the latest guide from Typical Contents, the “wirecutter for clothes”. We review categories of clothing to find the best item(s) in that category. This guide focuses on finding the best socks for summer. We tested 20 pairs of socks, all of which were purchased with our own money. Check out our previous guides on boxer briefs, plain t-shirts, low top canvas trainers, and rain jackets. After researching dozens and testing 20 pairs of socks in a locked-down London heatwave, we found the Defeet Aireator 5″ D‑Logo (Double Cuff) to be the best socks for casual use in the summer heat. We also found the Balega Hidden Comfort to be the best running socks — regardless of temperature.
The DeFeet Aireator 5″ D‑Logo (Double Cuff) were thin and airy, yet reassuringly substantial-feeling socks. Their compressive fit and light material kept our feet cool in 30°C+ (86°F+), humid weather. They strike a balance between lightness of material and cushioning, with a more dense material on the underside of the foot. The DeFeet socks were the only light feeling pair of socks that didn’t become sheer when stretched over foot. The texture on the Aireator is peculiar, varying by panel, and has a coarseness and density not seen in other socks we tested. The texture does give them a technical edge that other socks didn’t have, and that may turn off some. DeFeet are well known in the cycling community, and with those credentials comes a couple of features. They never fall down and are designed for a compressive fit to squeeze inside road cycling shoes. They are also hard wearing. I’ve seen pairs last more than a year with no significant signs of wear and tear, although the black band on our 1 inch model did fade somewhat after a few washes and wears. The Aireator is available in a wide range of lengths, from 1 to 6 inches, in 1 inch increments. They are available in a dizzying variety of colourways and patterns. Many of these colourways are terrible and kitschy. Highlights include sushi, doughnuts, and a unicorn on a bike in space, lowlights include “do epic shit”, and “big balls.” However we strongly advise sticking with the solid options. It’s hard not to like DeFeet as a company. They were founded in North Carolina in 1992 by Shane Cooper, who remains CEO today. The company is still independent today too. Defeet’s socks are manufactured in their own factory in Hildebran, North Carolina in the US. Their polyester is made from recycled plastic bottles, and they have made efforts to reduce the amount of water their polyester yarn dying process consumes (more information on their manufacturing and sustainability here). Their wool is local to the USA and fully traceable. More recently Defeet published an equality statement which, to me, didn’t smack of the corporate non-speak that we’ve come to expect from brands today.
The Aireators aren’t perfect. Their thinness combined with their somewhat course texture means they don’t cope well on runs. 5 kilometre runs or shorter were passable, but longer than that resulted in some blistering — in my case on the inside of my foot. Don’t go running marathons in these.
The Balega Hidden Comfort socks are an internet darling for good reason: They stood above all others as running socks in our testing. No matter how far we ran in them, they exhibited stellar blister resistance and comfort. They were reliable, and durable. I’ve had pairs for upwards of two years — two years of multiple runs and washes per week — and they’re still holding up well, except for some light pilling. If I am getting ready for a run I instinctively reach for the Balegas. The Balegas are on the thicker side compared to many other socks we tested. So much so that we were initially a little put off. However, anything thinner we tested ended up giving blisters in longer or hotter runs. Although they are thicker, the compromise in thickness is ultimately worth the gain in cushioning and long-term comfort. The material wicked sweat well and dried out quickly after removing your shoes post run. Balega manufactures their socks in Cape Town, South Africa. Beyond reducing water consumption by “up to 50%”, Balega does not appear to have made huge efforts in improving its sustainability. It’s also disheartening to see Balega is owned by a big company that is in turn owned by a private equity firm, but it’s hard to argue with a product this good.
What to look for
Material: The most important aspect and a defining factor of a sock. For socks worn in the heat, lightness and airiness are desirable. There are a large variety of materials used in socks such as cotton, wool, nylon, polyamide, and elastane among others. Cotten and linen do not perform well in hot, sweaty conditions, get wet easily and take a long time to dry. Given the more technical nature of many of these socks they tend to use synthetic fibres. Cushioning: How much padding separates your foot from the (insole of the) shoe. The level of cushioning is inversely proportional to the thickness of the sock — the lighter the sock material, the less cushioning there is. Blister resistance: A combination of cushioning, texture and density of weave/material and placement of panels on the sock (if any). This mostly came into play when it came to running, particularly in distances longer than 5 kilometres. Sweat wicking: How well the sock removed perspiration from your foot. A key point of consideration for a pair of summer socks and a couple of other use cases such as wearing boots. Time to dry: How fast the socks will dry if they get wet — mainly with sweat but also when they get washed. Especially relevant in summer. Compression: How compressive or tight fitting the socks are. Striking a balance is hard — too loose and the sock falls down, too tight and it becomes uncomfortable. Seams: Where different panels of the sock attach to one another. These seams can sometimes cause irritation if they are not high quality or are in awkward places where they will be felt on your foot. Particular attention should be paid to the toe box. This wasn’t an issue in most of the socks we tested. Origin: Where the socks are made. Many premium socks are made in developed countries. Cheaper socks tended to be made in Asia. Socks’ origins were more diverse than our other guides. Transparency: How forthcoming the company that makes the socks is about their factory conditions. Being made in a developed country doesn’t automatically mean a factory’s conditions are good, and being made in a developing country doesn’t necessarily mean their conditions are poor. We used Good On You, a fashion brand transparency directory, to augment our research. Company history: Has the brand been bought and sold, or is it independent? If a company has been acquired, who acquired it, and what other companies are in the acquirer’s portfolio? All things equal, preference is given to independent brands. Cut/length: How high the sock comes up on the leg. We looked at two main cuts: ankle and calf (or “crew”) cuts. Aesthetics: Designs, graphics, logos, colours — we hate them all. Strong preference was given to socks with minimal details and available in plain colours. Durability: Socks were worn on many walks of varying length, and on multiple 5 and 10 kilometre runs. They were washed on hot and air dried multiple times. Price: Other than at the very cheap end, there was surprisingly little variation in pricing for mid to high-end socks. Most pairs tested fell between $12 and $20. Purpose: Many socks are created with specific purposes in mind, such as running, cycling, hiking, and so on. We didn’t have preconceived notions about what purpose would work best for summer (casual use or sports use), so we tested a range. Availability: We favoured socks in stock year round, that were part of a permanent collection, and available internationally. Notably a few brands were USA specific and were difficult to acquire outside the States.
How we tested
A lot has been written online about socks, so we started there. 6 subreddits provided most of the recommendations: malefashionadvice (post 1, 2, 3, 4, 5, 6), running (post), advancedrunning (post), youshouldknow (post), cycling (post), and bicycling (post 1, post 2). We also researched what people were searching for on Google (mostly Nike). From these we compiled a short list of socks we wanted to buy and test. We bought every pair with our own money. We weren’t sure what type of sock would work well in summer conditions, so we tried a range of different types of socks. That meant trying socks made for a range of different sports and purposes: running, cycling, hiking, etc. We concentrated on two main cuts of sock, a mid calf (~5 inch) and an ankle cut. We tried to test at least these two from each brand, but that wasn’t always possible. The socks we tested were worn on long and short walks in the London summer. Temperature varied wildly, but it did include a 35°C (95°F) heat wave! On these long walks, we judged how cool or hot feet felt, how comfortable feet remained over the course of the walk, and if there was any rubbing against the inside of the shoes worn. It should be noted that for the walking tests, socks were mostly worn with sneakers (specifically the Novesta Star Master — runner up in our best low-top canvas sneakers guide). Socks were also tested for running on short to medium distances of 5 – 15 kilometres. If socks tested well at those distances, they were tested on longer runs of around 20 kilometres. For running, socks were primarily judged first for their blister resistance, secondly for their ability to keep feet feeling cool and thirdly for their ability to dry quickly after becoming wet. Socks were washed multiple times in hot washes with detergent and fabric softener (probably against manufacturer guidelines, but who has time for that) and air dried. All socks that were tested were rotated through over the course of two to three months, and continue to be tested today. We will update this guide if anything noteworthy comes up in the future.
The Balega Ultralight Crew socks are part of Balega’s lightest range, and they certainly were light and airy feeling on foot. They were comfortable on the foot, and had decent blister resistance (I actually ran a 5 kilometer personal best in them). Their lightness did make them feel less supportive than other socks, and they exhibited a strange, chemical smell out of the box but that faded after the first wash. Unfortunately, the Balega Ultralight Crew get a failing grade on aesthetics. They are horrendously ugly, with bizarre, pseudo-technical patterns on the foot area. At least these designs are relegated to the foot and remain mostly unseen with sneakers on. Make no mistake, this is a good, lightweight sock. But the sub par looks took them out of the running for us. The CDLP Bamboo Socks came in a beautiful off-white colour and with minimal styling that really appealed to us. The bamboo material maintained a dry feeling even after long walks. Unfortunately however, the socks had an annoying tendency to fall down over time, giving them an untidy look, which was a deal breaker for us. The CEP Compression Low Cut Socks 3.0 were unsurprisingly very compressive. They were on the lighter side of socks we tested. They didn’t have enough cushioning for decent length runs, and their blister resistance wasn’t great. They have their logo placed obnoxiously on the top of the (ankle length) sock, meaning half of the logo will peak over your shoe. Interestingly, the socks are manufactured in Germany, the only pair in our testing to originate from there. CEP is a subsidiary of a medical company called Medi, who specialise in compression wear for medical situations. The Darn Tough Coolmax Vertex No Show Tab Ultra-Light Cushion is comparable in many ways to our top pick for best running socks, the Balega Hidden Comfort. They tested nearly as well as our top pick, and cost $1 more. They are thicker than we would have preferred in a sock for use in the heat, especially considering they are marketed as “ultra-light”. All that aside, they were very comfortable, quite compressive (in a reassuring way), well made, and dried quickly. If the Balega Hidden Comfort socks are out of stock, consider these instead. Darn Tough’s Element Crew Light Cushion were some of the hardest socks in our shortlist to track down in Europe, being sold out almost everywhere. We found them thick for “light” socks, overly so for summer wear. They were thick enough that they could cause issue in some shoes, particularly tighter fitting sneakers. We liked their retro tennis sock styling though The DeFeet Aireater 1″ Speede Sock was originally one of our top picks, being the lower cut cousin of our top pick. We later discovered that the availability of this model was poor in some areas. Additionally DeFeet do not appear to be offering this model in solid colourways anymore. For these reasons we removed it as a pick. The Feetures Elite Ultra Light Running Sock – No Show Tab were incredibly tight fitting, especially considering we bought the large size, and when they come out of a wash you may think they will never fit on your feet again. But when you do squeeze your pins into these socks you’ll be greeted by one of the lightest socks in our testing. They are so light that every crevice and seam in your shoe will be felt. This means they offer essentially zero cushioning and blister resistance. They also had a frilly tab around the ankle opening which is meant to be used as a tab to pull on and off the socks but ends up making them feel akin to a little girl’s socks. The Icebreaker Multisport Ultra Light Micro Socks were not available in white, which was a bit of a downer to start on. They are an extremely light and airy feeling sock that wicks sweat and dries very quickly. They did fit large, and we would advise sizing down (I am a UK10 and bought a large, but would advise a medium). In fact they are so light that I could plainly see my toes through the material when I wore the socks! This lack of material meant the cushioning left a lot to be desired, and worried us in regards to durability (although they have had no issues in our testing to date). Alongside our running pick, the Inijiji Ultra Run No-Show are another darling of internet fitness communities. For those not in the know, they are toe socks, meaning each of your individual toes are wrapped in material, like a glove for your feet. This is said to prevent you from getting blisters. Personally I found the sensation of toe socks off-putting and strange. The sock material was high quality, with good blister resistance on par with our top running pick. The padding was good and the sock has a somewhat compressive feeling that was reassuring and supportive. Putting on the Inijijis was fiddly, and when taking them off I thought I was going to rip my toes off as they gripped my toes tightly. Additionally the toe sizing didn’t line up well with the length of my toes, some being too short and others too long (maybe I have weird toes though). Finally, and I would argue more importantly, they look terrible both because of the toe sock design but also because of the tacky graphics plastered on the sock. You will be judged for wearing these. Having said that, if you want to channel your big dad energy on a run, these are the socks for you. The Muji Right Angle Rib Stitch Short Socks were a beacon of minimal design in a sea of overlogo-ed, over branded, garish socks. They have a beautiful, understated style. They look great. However we didn’t find them well suited to warmer weather, and they didn’t stand out in terms of quality or performance. Muji talk about how their socks have a “right-angled” design, but in practice the benefit was subtle at best. These socks are rock bottom in terms of pricing. But with this comes some questionable (or at least opaque) manufacturing practices. For reference, Good On You rates Muji as “not good enough” in its company directory. The Nike Sportswear Essential socks were much too thick and warm for summer. Our feet remained hot from the moment they were put on and it was a relief to take them off. They also felt wet when feet were particularly sweaty. We did appreciate their retro and relatively minimal styling however. Due to misplacing the label the socks came with, we have been unable to determine the country of origin. Fashion transparency database Good On You rate Nike as “it’s a start”. The Organic Basics SilverTech Active Ankle Socks were scratchy feeling and were sheer when worn (I could see my toes through the material), which quickly discounted them. However the branding, design, packaging and presentation were brilliant, and we loved the mission, sustainability and transparency that Organic Basics showed. The best pair of tennis style socks we tested were the Organic Basics SilverTech Active Tennis Socks. They were much more comfortable and soft feeling than the other pairs of tennis style socks we tried. However they were too thick to recommend as a summer sock, and we feel cotton is a poor choice of material for this too. Organic Basics did an amazing job in presenting their brand and mission, which we are big fans of. The Smartwool Phd Run socks are a medium weight sock we tested. They were too warm feeling for hot weather, although they were also very soft and dried quickly when wet. We really didn’t like the design on our pair: a red smartwool logo on the back at the top of the sock, and grey panels on the ankle and toe area really disrupted the otherwise white sock. The Swiftwick Aspire One socks were a good all round pair of socks available in a huge range of cuff lengths. They were fairly light feeling, reassuringly compressive and comfortable, and had relatively restrained styling. The cuff is well designed with not excess material, and kept the sock up. The red “L” and “R” lettering on each sock is a nice detail. However the Switwick just doesn’t compare in terms of comfort or performance to our running pick, and wasn’t as comfortable as our casual pick. The Uniqlo Pile Socks were some of the thickest in our testing. This gave them very high amounts of cushioning which was pleasant. However their material caused feet to sweat profusely and didn’t let out any of the moisture generated. Uniqlo’s Pile Mesh Short Socks were thick and large fitting. The large fit meant they weren’t particularly comfortable when worn in tighter fitting sneakers. We found them to be quite hot feeling, causing feet to sweat more than usual and making the socks uncomfortable. As with Uniqlo’s other socks, we did like their minimal detailing and their affordable pricing.
2020.09.07 02:13 apinchofpinchesA seemlingly simple and innocent game about a kid delivering pizza that turns into full scale anarchy as you're still trying to get that pizza to someone's doorstep.
Edit: Bulletproof vests were invented by a pizza delivery boy who lived in Detriot, who get fed up from getting shot at. The player chooses if his charater is a boy or a girl, let's just say his/her name is Riely. A 13 year old kid with a minimum wage job to help support the family, which is composed of a long deceased mom and a crippled war veteran dad who suffers from ptsd. You go to select houses to deliver boxes of pizza, almost at times the boxes pile up too high for you to carry them, and avoid going through some neighborhoods. You can travel on foot, use a bike, or a skateboard or a scooter idk. Everyone is happy, nothing bad is happening... then you meet this one awful person; he's drunk, he's fat, he's mad and rips the pizza out of your hand and complains about it being cold before hitting you. And his wife and kids seem to not like him either. So your curious little ass investigates the house. The kids are chained up (So you try freeing them), there's a rotting fetus in a closet, and his is wife is actually his daughter, and she gets her mouth taped & raped off-screen in a bedroom, then a loud bang comes from there. He comes out bloodied and notices you, immediately holding you at gunpoint and taking you outside. Police scurry, folks crowd in terror, and his brians splatter over your head as he's put down by a newbie marksman. That's where everything goes downhill. Riely still delivers pizza, still recovering from that event, then paramedic vans start popping up everywhere, people throw up pepperoni and lungs. Turns out the last few pizzas you delivered were poisoned by a worker at the so called pizza delivery servce you work for, who seemed nice. As it turns out, the pizza is government owned, as well as a ton of other things. And rumors start spreading out how the men heigher up are using chemical weapons in preparation for a possible upcoming conflict on their own people in a concentrated area, that is, your town. Riely still carries those boxes, but the townspeople harrass and threaten you. At one point a group of people with guns open fire at you before the police come, and instead of stopping, they just keep killing the police until every one of them are wounded beyond being able to stand. This only increases the hostility. "What type is that? Extra purge with a side of mustard gas? Suprised you're not eating it yourself, you little s-" "Frank, he's just a kid!" "Who cares- ah, he's gone." Streets begin to be too crowded from protestors to take them, you use alleyways, are more quick on your feet, Riely's charming smile is now a worried frown. And you get a gun for self-defence too. One day nobody even wants your pizza, then your boss says: "I don't give three shits about them not wanting it, make sure every house has a fucking pizza in 'em!" Some of the townspeople looks malnourished and immediately begin eating the pizza, some slam the door on your foot, some point a glock at you and kick you off the porch, some signal to go around back to deliver it. It seems like they're just as frightened as you. Protests turn into deadass riots, tanks patroll the streets, policemen encourage you while they beat people with batons, you wear a bulletproof vest and a helmet, the pizzas look more hurriedly made, and the toppings sometimes look like they form crys of help from the people making them. Riely's dad has a full blown stroke by this time. And the town turns into a warzone, by now you're STILL GIVING PEOPLE PIZZAS. -Make everyone a cute anthromorphic animal (Aggretsuko, Happy Tree Friends) you know, to make it seem innocent. But dark parts of the setting like blood and weapons are less cartoony and appear more realistic, to emphasise on how out of place it is. -Metahorror, the protag becomes self aware that he/she can't die, and that the player has full control over him/her. Okay, I know you're here. I don't know your intentions, but just don't let me die again. It's painful. -Using a gun is an option, you can take a pacifist route too. -Some people are asking if I'm ok, and this idea is somewhat more tame than another one I had that can connect to this one's universe; A bullet hell game about a dude with no life joins the army after being promised a bunch of money and big tittied girls, but finds war very violent and unfavorable. But he's stuck because the player has control over all his actions. He ends up finding himself causing a bombing of an enemy military base, which was used to house refugees. (Hundreds dead.) He is still encouraged and told that it was the right thing to do, and keeps pressing on to the enemy nation's capital. Food supply runs low, he and his team ends up struggling to get out of a grimy desert. In the beginning the game doesnt take itself seriously, with a few jokes and gags being played around, but by now the only jokes are morbid and pyschopathic. It ends up getting to the point where they have to cannibalize, and to some's dismay, they were already eating their own flesh since they were born; after genociding every other race that walks on land and flies in the air, (At least in Europe, Africa, and Asia) dragons only had a couple of meat options, fish, or themselves. Their home country took the savage route. The company's numbers dwindle, same as their sanity. They resort to hand to hand combat, they used to fight in a warzone, now they've become primal huns that leave a trial of death and destruction behind them, and all for their own country? During the fighting their clay ends up collapsing and becomes assimilated into their enemy's... and its for the better. The protag finds himself in the same room as the "enemy" nation's leader, who has been dead for a while. He's broken, he's a savage, he forgot all about his past life, all he wants is to pin the blame on someone else than himself. Then he gets confronted and is ordered to surrender, that any promises will be granted, as long as he sets down his shotgun. But they're not speaking English, they're tricking me. So basically a war that has been dragging on for 190 years comes to a halt, thanks to a misunderstood soldier trying to make a name of himself. At the cost of thousands, at least. (Also another catch for a "boots on the ground" shooter involving winged mythical creatures, is that there's a industrially and governmentally enforced practice where the wings of one are crippled, so "it wont hurt itself trying to fly", but really its so more trucks and planes can be made. And the whole part about them being dragons can relate to a middle ages type setting, since it takes place in a stalemate of a long lasting era of not progressing and conflict.)
2020.09.06 20:09 rightwingnews/u/mwatwe01 on Do you consider America to be the best/one of the best countries?
Without question. I am fortunate enough traveled the world, across North America, Europe, Asia, and Oceania. Around 15 different countries. Every place had its charm, but nowhere held a candle to the U.S. in terms of grandeur, freedom, opportunity, geography, and diversity. There is a reason so many people want to come here to live. Everyone I've ever seen complain about the U.S. general falls into one of two categories:
An elitist Canadian or European who has never been here.
Sale price - £145 including postage within UK, EU posting will vary depending on country
The original purchase price - £165
Where you ship to and what method – I’m happy to ship to UK & EU, and have done so before, via Royal Mail.
What is included – Bag & dustbag
Condition of the item - Very good. I love this bag and am parting reluctantly because I can’t remember when I last used it! Has been stored lightly stuffed, conditioned with Renapur and generally babied since I received it. Light wear to the feet, as pictured, which is inevitable with a bag that’s been used!
Quality assessment – Very good. Leather is beautiful, hardware is accurate, shape is great whether worn ‘drawn up’ or open and looking more like a Lindy.
2020.09.03 15:09 SonyXboxNintendo13Anime has nothing to do with cartoons and it has always been this way
Anime has always been called anime and manga has always been called manga throughout the entire history, anime has nothing to do with cartoons and manga has nothing to do with comics regardless of the location of origin, the latter ones are dying concepts that do not belong in the world anymore. Anime and Manga have become something so beautiful, powerful, widespread that now have roots everywhere and can make everything in its perfection that it is almost as if anime and manga is essentialy an aspect of the Image of God. There are so many reasons that completely demolish any accusations that desperately try to go against the truth which have been said many times but here are some of them.
Anime has the overwhelming majority of the content produced, for every one outdated "cartoon" there are hundreds of high quality anime each year, for every outdated "comic" there are hundreds of manga and hundreds of light novels each year, this is also why the lesser categories are collapsing in their small market while anime and manga has always been growing more popular and powerful than ever. So you cannot take a category that is an unfashionable minority (even in the west culture now) and try to identify it with a superior medium that has been expanding and is the majority as it should be.
Anime as a term has never been exclusively connected with the episodes, movies or entertaiment specific, it is a much larger medium which ecompasses countless of multimedia franchises and can be part of practically everything, this includes the general artstyle, episodes, movies, manga, light novels, web novels, videogames, merchandise, clothing, food, personal companions, various campaigns, spiritual guidance in religion, hopes for an afterlife anime world and many more. Anime is basically part of everything. Everywhere that has something about anime, it is always called anime, regardless of what content it is, for example in videogame platforms such as Steam or PSN, the largest amount of their library is anime videogames (mainly visual novels) and they are all categorised as anime, in clothing stores the clothes that are about anime are all categorised as anime, so anime is part of everything.
The general artstyle that encompasses anime and manga, has essentially accomplished the most perfected appearance that something can ever be manifested with, no other method was ever able to present something in such a beautiful and wonderful way, the characters and environments in anime have the most beautiful and charming silhouettes, characteristics and overall feelings than anywhere else, mumbling that the art-style is "unrealistic" based on your fallible standards is utterly ridiculous as firstly the term reality itself is indefinable due to the spiritual aspect but also on the one side anime and manga have generally the most appropriate body proportions that people have while at the same time being in their most charming and glorious appearance while on the other side the abstract cartoons and comics have the ugliest and weirdest drawings ever, the characters there are squares, circles and generally a mess of geometric nonsense with no substance or meaning in anything, adding that with their terrible overall concept they have nothing to do with anime.
Anime and Manga encompass all genres and subgenres imaginable and have something for everyone regardless of when or where they came from or how old they are, the wholehearted feelings, devoted spirituality, various lessons and overall environment that anime and manga provide with, is pure perfection while cartoons and comics had always the same soulless, outdated, ugly, lame old jokes, and with ridiculously bad artstyle content that is not even attractive to western children anymore, let alone other people, because they belongs in the garbage bin, all people prefer anime and manga nowadays over the other and this is how it should have been.
Every single time that someone tried to identify anime with cartoons, it has never been out of genuine means, but has always been as a failed attempt to mock or degrade something, usually because they have either some personal psychological problem or other cultural issues and jealously, this is because it is obvious that anime and cartoons or manga and comics have nothing to do with each other and that anime has always been far superior and will always be part of everything.
Saying that anime and manga are specific the Japanese style of animation and artwork is completely fallible thinking, firstly the anime artstyle has always been used throughout all Asia with Japan as its foundation and secondly, now it has become a worldwide medium and many non-eastern companies and individuals have progressively adapted the anime medium into everything, as well and various anime and manga are created worldwide because anime and manga are a lot more valuable and favorable for everyone.
The argument that in Japan specific the term anime means animation in general is full of ignorance and outworn prejudices, Japan more than anyone else knows the difference between anime and the lesser concepts because the foundation of anime came from there and a large amount of the economy and overall way of life is from anime and manga. Nowadays when a Japanese person asks you if you like anime, which they tend to do, they obviously mean the same thing that you are thinking, the actual anime medium and not a vague term.
The usage of wikipedia to support falsified arguments shows complete desperation at this point, everyone knows that wikipedia is the most biased and deceitful site on the internet for virtually any subject, it is grounded in outdated western materialism dogmas from the nineteenth century that influence and censor all articles, although in this specific case even that spurious website will not help you much either since the most that can be done from there is to call anime animation which is still false and misleading since anime is a lot more and part of everything.
So in the end, it has always been clear that anime has always been anime and manga has always been manga, nothing can ever change that and as anime and manga have become a personal aspect of so many individuals and are also alluring for everyone else it has become crystalline that anime is both aesthetically and spiritually the ultimate reality for how mankind should have been in this world as well as the afterlife.
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